iOS SoftwareJust In

This Week’s Deals From 4Pockets

4Pockets have announced this week’s bunch of price drops, the offers end September 30th.

The deals are:

  • Helium MIDI Editor – $9.99 to $6.99
  • Surface Builder – $12.99 to $8.99
  • MIDI Layers – $9.99 to $6.99
  • Flux Liquid Audio – $7.99 to $5.99

Helium MiDI Editor

Helium is a lightweight AUv3 MIDI sequencer plugin designed specifically for AUM. It supports up to 16 tracks of unlimited length with the ability to direct output to 16 channels on up to 16 MIDI output ports.

One of the great features is the ability to import and maintain libraries of MIDI clips using Helium’s ‘Media Bay’. These clips are freely available all over the internet and may contain individual chord sets, chord progressions or drum tracks. You can quickly build a song by dragging and dropping your MIDI clips from the media bay onto your timeline. You can also save your own clips directly to the media bay to create your own personal MIDI clips libraries. Long press on a clip to preview its contents using the currently selected MIDI device.

Helium now ships with a library of over 7000 MIDI clips, consisting of every chord and chord progression you could ever need.

Helium allows many different ways to import additional MIDI clip libraries. Simply drag and drop your ZIP collections directly to your PC/MAC web browser and they are automatically unpacked into the clips library folder. You can also drag and drop files between the Media Bay and the iOS Files app.

Helium supports a sync mode called ‘Remote Looping’. This was something we recently introduced into our MultiTrack Recorder plugin and is very useful for breaking down the timeline into sections.  You can define up to 12 loops which can be used to specify the locations of say the intro, verse, chorus, and outro within your song, then trigger these loops seemlessly in sync with the host tempo. Once captured, these loops can then be triggered by incoming MIDI notes.

A new addition to Helium is the ability to piece together loops into songs, so you just concentrate on creating a single verse, chorus, bridge etc. and piece everything together without the headache of having to re-arrange your timeline.

Surface Builder

Surface Builder is a tool for creating control surfaces that send MIDI data to one or more audio components in order to simplify remote control tasks. You start by creating a surface of a given size, adding buttons, knobs, faders, etc. to the surface and configuring them to generate the required MIDI output. Surface Builder allows you to send note on/off, controller change and program change values as well as being able to emulate modulation wheel and pitch bend data. Buttons can also be configured to send bulk MIDI data using a single key press. You can build surfaces that span multiple scenes and link between them for large complex interfaces.

Incoming MIDI data can also be used to control or trigger elements of the interface, giving a bi-directional stream of MIDI data. Surface Builder can be added as a pure MIDI plugin which allows processing of MIDI only, or as an instrument plugin, allowing you to process audio passing through it. You can even load it as an intrument and configure a surface to start and stop audio clips either manually or remotely.

Surface Builder was designed to be used as an AUv3 plugin within your favourite DAW, but it can also be used in standalone to send MIDI directly to MIDI hardware using direct access to their MIDI ports.

Many different object types are supported including buttons, switches, lights, rotary knobs, faders, sliders, XY-Pad, keyboards, as well as text, image and box objects. Each object has many different styles and colours, so no two surfaces look the same.

Drag and drop an audio file onto a button and that button becomes a clip player. Attach rotary knobs to control the clips volume and pan. Throw on top of that a LP/HP filter knob and you are cooking on gas. Drop PNG transparent image icons on buttons to customise the look and feel.

A button can record and playback bulk MIDI commands, on both button press and release. So pressing a button could send the notes of a chord when pressed, and appropriate note offs on release.

A surface can consist of up to 6 scenes for really complex designs. Buttons and switches can be used to switch scenes and also to show and hide other objects to make better use of screen space. Once your surface is complete switch to presentation mode to hide all the toolbars. Each surface can be saved with compressed audio and images all in a single surface file.

MIDI Layers

Have you ever wanted to play multiple instruments from a single master keyboard during a live performance? Would you like to be able to set up keyboard splits, crossfade layers or create an ensemble of layered instruments? If you answered yes to either of those questions, then MIDI Layers may be your solution.

Layers allows you to create up to 12 scenes, each with up to 127 layers, spanning your entire master keyboard. These scenes allow you to seamlessly switch between various layer mappings at any time during a performance.

Each layer controls the MIDI output, which can be routed to one of MIDI Layers 16 output ports and 16 channels. So if you have 5 layers in your scene, each layer is able to divert MIDI key input to 5 destinations, allowing you to control 5 instruments from one master keyboard.

Layers can overlap, meaning you can create an ensemble of two or more instruments. Layers can also have cross fades so that you can fade from one instrument to another across a specified range. You can also control the velocity curves of a layer if you need to emphasize note velocity at a certain set of octaves.

Each layer can also be remapped so that you can target a different key range on the destination instrument. This allows you to have several single note layers that can target specific drum machine samples for instance.

You can assign a song per scene, or have several scenes containing parts of the same song. Switching scenes is simple, using the on screen scene buttons, via AU parameters, or you can even add a special control layer to a scene which can then be triggered via your master keyboard.

It is also possible to assign a Program Changes to a layer. When you switch scenes, each layer can fire off its own program change to your destination instruments.

Each scene can be assigned its own scale, which enables you to play using only the white notes so say goodbye to wrong notes.

Finally, layers can be assigned to mute groups, allowing you to quickly turn on/off groups of layers with a single key or button press.

Flux Liquid Audio

The plugin allows you to create patterns containing multiple effects which are triggered on beat boundaries. Patterns can be contuously looped or you can chain multiple patterns into a song. The advantage of this is that you can for instance add a delay to a particular vocal phrase rather than have a continuous delay effect on the entire vocal. You could add varying harmonies using the pitch effect or create gated stutter effects on specific parts of a string section.

A pattern can be 16 to 64 beats in length and can be run at one of two speeds, standard or fast which is great for gate type effects. You can create up to 24 patterns which can be automated in any order along with your host DAW’s beat position.

An effect is added using nodes. A ‘node’ is layed on the timeline over one or more beats, each node has its own unique settings. The node divisions control varying aspects of the effects such as number of repeats, delay time, modulation speed etc. all perfectly synced to the beat using the node division buttons.

There are 11 effects in total, Filter, Repeat, Gate, Pan, Delay, Pitch, Tape Stop, Reverb, Bit Cruncher, Reverse and Flanger, all of which can be used at the same time.

For more information on 4Pockets apps, click here:

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Tags: app, audio editor, auv3, controller, FX, ios, ios app, ios music production, ipad, iphone, midi, multi-fx

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