Alex Matheu has reduced the price of his apps for a limited time. The offers end November 28th.
- GlitchCore – $1.99 (usually $3.99)
- GlitchBreaks – $1.99 (usually $4.99)
- Silver – $1.99 (usually $5.99)
GlitchCore is an Audio Unit (AUv3) effect for re-sequencing live audio. It can rearrange audio that it processes. GlitchCore lets you glitch audio by making micro loops and scrubbing your sound. GlitchCore also lets you set loop points, variable loop lengths, and can reverse live audio.
GlitchCore can be used in your favorite host app like AUM, apeMatrix, GarageBand, Cubasis, and others.
GlitchCore works really well on drums, samples, or drum machines, but also works great on synths, pads and vocals.
Glitchbreaks is an iOS Universal manipulation tool for “Glitching” breakbeats. Manipulate beats to create new beats and record them.
Glitchbreaks uses four audio channels setup like mute groups. You can quickly switch between them to construct new beats, or manipulate loop points to “Cut” or “Glitch” the breaks.
Glitchbreaks can be used as a performance tool to juggle breaksbeats or destroy sounds at a granular level. You can make interesting effect-like-sounds by manipulating pitch, loop start, length, and cutting the beats with fluid responsive controls.
You can record your performance and bring it into iTunes through file sharing, or copy it out into another iOS application via Audio Copy and Paste. You pre determine the length of your recording by bars to easily make pieces to bring into a song without the need for further sample editing.
Auto-BPM detection will detect the tempo of a sample you copy into Glitchbreaks (you just need to specify the bars between 1-4). You can turn this feature off in order to manipulate audio that doesn’t have tempo, this is especially useful for manipulating voice samples.
Glitchbreaks contains a 4 channel mixer to adjust the levels of each sample, as you change the levels the sounds are combined into the mix, on the iPad version this is displayed graphically with a rendered waveform that is combined to give you an indication of what the entire sound looks like.
All of this is very easy to operate and even a beginner will be glitching and juggling breaks like a pro in minutes.
Sliver is a powerful tool for soundscape and sonic texture creation.
Working beautifully with any audio content… melodic, rhythmic, noise, or otherwise, Sliver is well suited for a broad range of project types including:
- Sound Design / Sound Effects
- Unique Sonic Textures
- Cinematic Sound Elements
The core of Sliver is the 4 real-time resizable clips (slivers) that can be moved around the waveform. Each sliver has it’s own channel with independent volume, pan, filter, and sliver size. These controls can be set in motion with Sliver’s automation engine. Sliver uses a real-time automation system to movement in your textures. This system also allows for override to be able to shape the ongoing captured performance. The filters and size windows are controlled by XY pads, giving Sliver a natural playability, creating a new type of instrument.
For more information on the apps, click here:
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