Audio Damage have released Ascent, available at the intro price of 27.00, increasing to $39.00 after the promotion. Coming soon to iOS.
Ascent is a sophisticated dual-reverb plugin that combines two powerful algorithms into one fluid interface: a lush, expansive hall reverb and an innovative pitch-shifting particle reverb that creates evolving, granular shimmer effects.
Layer spacious, long-decay reverbs with dynamic pitch-shifted textures to craft everything from subtle ambient spaces to dramatic, otherworldly atmospheres. With intuitive controls, and built-in dynamic ducking that keeps your mix clean, Ascent delivers the acoustic character and creative possibilities of premium hardware reverbs in a streamlined, CPU-efficient plugin that works seamlessly across all major formats and platforms.
Features include:
- Dual reverb engine architecture combining a spacious hall reverb with an innovative granular pitch-shifting particle reverb.
- Particle engine features pitch transposition from -12 to +12 semitones with dual overlapping grains for artifact-free shimmer effects.
- expanse control offers three room size modes (Small, Medium, Large) with carefully tuned delay networks for natural spatial imaging.
- Built-in dynamic ducking compressor keeps reverb tails from swamping your dry signal, maintaining mix clarity.
- Cross-platform preset manager with XML-based presets compatible across all plugin formats and operating systems.
Ascent is available to PC, Mac and Linux users (VST3, AU, AAX, CLAP and LV2).
For more information on Ascent, click here:
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