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SonicLAB Release CosmosFX8

sonicLAB have released CosmosFX8, available for $180.00.

Cosmosf FX processes live audio with sophisticated delay buffer handling and sampling features using a stochastic event generation system.

Audio enters through micro events leading to a bottom up sonic construction with meso and macro stages.

It features a complex network of delay lines managed through a hierarchy of multiple time scales, advanced DSP code, powerful morphing engine and vast modulation possibilities.

The creative power which you can unleash by directing a generative engine like Cosmosf is undeniable.

Cosmosf FX8 supports truly the surround sound for VR, game sound and motion picture sound design by encoding its complex structure on 4 quad channels or 3rd, 5th and 7th order ambisonic encoded output delivering up to 64 channels in realtime.

ACN ordering and SN3D formatting.

Define stochastic or 3D curve paths for individual delay events. One can automate all the parameters motion structure on the DAW. Like on Cosmosf Saturn, the FX8 meets the Object engine, a custom gesture composer for the entire parameter space.

Watch the demo video HERE.

CosmosFX8 is available to PC and Mac users (VST3 and AU).

For more information on CosmosFX8, click here: 

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Tags: au, delay, desktop music production, desktop plugin, FX, macOS, plugin, vst3, windows

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