Luke Doyle has released Prism Delay, available for $14.99.
Traditional delays are great for adding standard echo and depth, but they often lack dynamic color and spatial separation. Prism Delay approaches audio delay from a fresh perspective, splitting your audio signal into distinct temporal and tonal “spectral lines”—much like a physical prism refracting white light into a vibrant spectrum of colors.
At its core, Prism Delay is designed to transform flat audio signals into wide, evolving, and highly textured soundscapes. Rather than simply repeating your input at fixed intervals, the app allows creators to manipulate color, feedback, and pitch dynamics independently across multiple delay lines.
Whether you’re working with ambient synth pads, rhythmic drum loops, or vocal chops, Prism Delay gives you the tools to create everything from subtle stereo widening to sweeping, psychedelic pitch-shifted echoes.
Features include:
- Multi-Tap Stereo Delay Engine: Flexible multi-tap layout with independent timing, panning, and volume controls per tap.
- Spectral & Color Filtering: High-pass, low-pass, and band-pass filters designed to shape individual echoes over time.
- Pitch Shifting & Shimmer: Integrated pitch modulation per delay line for cascading octave sweeps and lush detuning effects.
- Rhythmic Tempo Sync: Sync delay times to your DAW’s master BPM with flexible subdivision options (triplets, dotted notes, free milliseconds).
- Feedback Modulation Engine: Custom LFOs and envelope followers to modulate delay time, cutoff frequencies, and pan positions dynamically.
- AUv3 Audio Unit Plugin Support: Full integration as an AUv3 effect within iOS mobile studio environments (AUM, Cubasis, BeatMaker 3, GarageBand).
- Preset Manager: Comprehensive library of factory presets ranging from standard tape-style echoes to complex ambient soundscapes, with full user preset creation.
- Low CPU Footprint: Optimized audio processing engine designed for stable, real-time performance during live sessions and heavy multi-track projects.
For more information on Prism Delay, click here:
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