Here are this weekend’s price drops from 4Pockets which end February 17th.
- DigiStix 2 – $14.99 to $7.99 (ends February 19th)
- Euclidean – £14.99 to £9.99
- Surface Builder – £14.99 to £9.99
DigiStix 2
DigiStix 2 is an AUv3 compatible drum machine and sampler plugin for your favourite DAW.
This new version of DigiStix brings some distinct advantages over its predecessor, most notably the ability to host up to 64 samples per drumkit with 5 layers per pad. The interface has been drastically redesigned for iPad to make better use of full screen mode, allowing a popular MPC style 4×4 pad layout with 4 banks of samples. Digistix 2 also allows greater control over the multi-sample layers, with the ability to individually control the volume levels and pitch of layers as well as global pitch and tune settings all from the new sample window.
Previously, each pad had effect sends for the internal reverb and delay effects, but this can now be routed to external busses 9 and 10 for processing using external effects.
The controller editing is now build into the main display and can be edited in place without the need to scroll the interface. It also now supports extra effect controllers. A new context aware control window allows you to quickly change pad settings without the need for popup windows.
DigiStix 2 now supports GM and original DS drum kit layouts, and includes a sophisticated multi-layer Auto Sampler, capable of recording new GM compatible drumkits automatically from your hardware. It is 100% backward compatible with the original app, and can be used as a drop-in replacement.
Drag and drop support now allows you to directly drop samples on specific layers, as well as preview and edit them directly. You can create new kits by simply combining banks from existing kits into one mega kit, or use our non destructive referencing to include sounds from other kits.
The randomize feature has been enhanced so you can randomize individual instruments or within specific banks. The new continuous MIDI learn mode makes custom mapping a breeze.
Patterns can also be exported as MIDI stems for use in other packages including a direct import to Helium clips. You can also export patterns as audio in the latest version.
The auto sample feature allows automated recording of GM compatible kits directly from hardware drum machines. The slice editor can also be used for MPC style slicing of audio clips.
Euclidean
Euclidean Sequencer is an alternative incarnation of the classic step sequencer that has become very popular in the modular realm. It is based on Euclidean rhythms developed by computer scientist Godfried Toussaint in 2004. Euclidean rhythms have their roots in Greek mathematician Euclid’s algorithm, which involves using the greatest common divisor of two numbers to place hits in a sequence as evenly as possible across a set timing divisions.
In practice this is actually simpler than you might think, and Euclidean Sequencer is a great way to auto generate complex musical sequences with no prior knowledge of how it actually works.
Euclidean Sequencer is an AUv3 plugin that can be loaded inside any popular host application that has flexible MIDI routing.
You can define up to 4 Euclidean rhythm parts, each part is referred to as a band. The bands are labelled A-D and colour coded RED, ORANGE, GREEN and CYAN. Together these 4 bands create a pattern, and you can create up to 16 seperate patterns per song patch.
Since each band can specify its own note sequence and output MIDI channel, you can create some quite sophisticated rythms patterns, driving 4 seperate instruments at once. Even better you can seamlessly switch patterns to create even longer evolving sequences. Patterns follow a specified key, scale, or defined chord.
You can even use MIDI input to automatically make note sequences conform to the currently playing chords.
This is an AUv3 plugin instended to be used inside your favourite host DAW such as AUM, Cubasis, Loopy Pro etc. It will work with any app that has flexible MIDI routing.
Surface Builder
Surface Builder is a tool for creating control surfaces that send MIDI data to one or more audio components in order to simplify remote control tasks. You start by creating a surface of a given size, adding buttons, knobs, faders, etc. to the surface and configuring them to generate the required MIDI output. Surface Builder allows you to send note on/off, controller change and program change values as well as being able to emulate modulation wheel and pitch bend data. Buttons can also be configured to send bulk MIDI data using a single key press. You can build surfaces that span multiple scenes and link between them for large complex interfaces.
Incoming MIDI data can also be used to control or trigger elements of the interface, giving a bi-directional stream of MIDI data. Surface Builder can be added as a pure MIDI plugin which allows processing of MIDI only, or as an instrument plugin, allowing you to process audio passing through it. You can even load it as an intrument and configure a surface to start and stop audio clips either manually or remotely.
Surface Builder was designed to be used as an AUv3 plugin within your favourite DAW, but it can also be used in standalone to send MIDI directly to MIDI hardware using direct access to their MIDI ports.
Many different object types are supported including buttons, switches, lights, rotary knobs, faders, sliders, XY-Pad, keyboards, as well as text, image and box objects. Each object has many different styles and colours, so no two surfaces look the same.
Drag and drop an audio file onto a button and that button becomes a clip player. Attach rotary knobs to control the clips volume and pan. Throw on top of that a LP/HP filter knob and you are cooking on gas. Drop PNG transparent image icons on buttons to customise the look and feel.
A button can record and playback bulk MIDI commands, on both button press and release. So pressing a button could send the notes of a chord when pressed, and appropriate note offs on release.
A surface can consist of up to 6 scenes for really complex designs. Buttons and switches can be used to switch scenes and also to show and hide other objects to make better use of screen space. Once your surface is complete switch to presentation mode to hide all the toolbars. Each surface can be saved with compressed audio and images all in a single surface file.
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